Complete Spine JSON and Binary .skel Optimization Pipeline
Optimize Spine skeleton data from JSON or binary .skel exports with a flexible node-based workflow.
Smaller Skeleton Data Files
Reduce skeleton data file size across JSON and binary .skel exports while preserving animation quality and runtime behavior.
- Faster Parsing Time
- Lower Memory Usage
- Optimized for Mobile & Web
Supported versions: Spine 2D 3.7 - 4.2
Support Spine JSON and binary .skel projects across versions 4.2, 4.1, 4.0, 3.8, and 3.7.
Key Features
Optimize Spine skeleton data from JSON or binary .skel exports with a flexible node-based workflow.
A Complete Spine Skeleton Optimization Pipeline
Optimize JSON and binary .skel skeleton exports together with atlas and texture assets.
Automatically identify and remove redundant keyframes. The algorithm analyzes linear segments and static tracks, cleaning up your timeline while preserving the original motion integrity.
Cleaner JSON or binary .skel skeleton data.
Transform dense, baked keyframe sequences into smooth Bezier curves. Utilizing advanced algorithms (like Schneider), it reconstructs natural motion paths with minimal control points.
Smoother animations and reduced runtime calculation overhead.
Unpack and repack your texture atlases with higher efficiency. Features polygon-based packing and mesh cropping to eliminate wasted transparency and reduce texture memory footprint.
Save VRAM and reduce draw calls.
Rescale your entire skeleton data, including bones, attachments, and animations, by a specific factor. Perfect for porting assets between different resolutions or game engines.
Adapt assets without re-exporting from the source.
Simple, Transparent Pricing
Choose the plan that fits your needs. All plans include core optimization features.
Free
Perfect for trying out the editor
- Basic Node Graph
- JSON and SKEL Viewer
- Timeline with multiple tracks and customizable animation mixing
- Limited Optimizations
- Spine versions: 4.2, 4.1, 4.0, 3.8, 3.7
Plus
For production baking workflows and whole-project optimization
- All Free Features
- Optimize keys, curves, textures, and skeleton scale
- Whole-project optimization with asset deduplication
- Bake animation into PNG sequences
- Bake physics into keyframes and clean them into smooth curves
- Bake animation frames into static images for slot reels
- Graph Presets
- Priority Support
We Value Your Feedback
Found a bug? Have a feature request for a new Node? Let us know.
