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Viewer: Controls Panel

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The Viewer tab overlays a Controls panel on top of the canvas. It’s split into three groups:

Animation Controls

  • Animation — selects which Spine animation is playing.
  • Skin — selects which Skin is applied.
  • Speed — playback speed multiplier (0.1× → 3.0×).

View Controls

  • Reset View — restores default camera/layout positioning.
  • View Options — numeric offsets used to position the comparison view: Spacing X / Spacing Y (distance between original/optimized) and Offset X / Offset Y (global shift).

Debug Controls

  • Debug Mode — enables debug rendering overlays (depends on runtime support).
  • Enable Physics — toggles physics simulation (if the skeleton uses physics).
  • Labels — toggles labels overlay.